What is it?

This is an expiriment with Phoenix LiveView. The entirety of this game is written in Phoenix Liveview with 0 lines of JavaScript!

The game “tick” speed is 50ms, which means every 50ms Phoenix LiveView is updating based on communicaiton with the server. No code (written by me) runs on the client.

This was written as a test to see what the boundaries of Phoenix LiveView/Websockets might be. I have not found it yet :)

Might add someday: - Enemy projectiles - Bases - Multiplayer